11/DEC/13

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Roxas-UrBoxas's gameplay for Prototype (PS3)
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Roxas-UrBoxas played Prototype

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Roxas-UrBoxas said...
  • frustrated
GAH! These platinum challenges in this game are so tough! Although I'm actually seeing a bit of fun in doing them over and over and over again. A lot of times I find I can't do them off the bat because the controls, camera, and movement seem to be (slightly) clunky.

Examples:
-I hit a specific combo and he does something else instead.
-I go to run up and wall and he back flips off of it instead.
-I lock-on to enemies in a helicopter and it locks on to something 42 miles away when there's an enemy RIGHT IN FRONT OF ME!

This game needs some serious polish... I'm really praying that with the announcement of Prototype 2 they take some of these HUGE issues into consideration.

If I hear good things about the sequel I may just indulge myself in another Prototype experience as I seem to finding this piece of garbage rather fun to play because I'm taking the clunky controls as a means to add to the challenge.
Prototype

Prototype (PS3)

Genre/Style: Action/Third-person 3D Action
Release Date: 09/JUN/09
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1
Comment
Wooo! All challenges are platinum rank! I wanna find all the Web Of Intrigue victims before I start a 'new game plus' to play stealthy and sympathetic instead of violent and people-eating. Rack up some infected kills since I have to YET AGAIN kill 53549 thousand infected people...

SPEAKING OF WHICH! What the hell is with Zombie games and having that number as an achievement all the time? Dead Rising, Dead Nation, Resident Evil, and now Prototype all have that magical number as how many zombies you need to kill... Anyone know!?
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